From music, I learned how stories breathe — in rhythm, harmony, and restraint. Interactive design speaks to me for the same reason: bridging the physical and digital to craft experiences that resonate emotionally.
philosophy
Design shouldn’t just be seen — it should be felt.
That’s why I push to get designs into interactive form as early as possible. Static mocks only go so far. They flatten what could be dimensional, responsive, and alive. Prototyping, for me, is a way of thinking. A way to discover ideas, not just demonstrate them.
I’m especially drawn to Origami Studio and Cursor/Claude for agentic prototyping. They’ve become my favorite playgrounds for rapid exploration and testing ideas. Being able to test interactions in real time, on real devices, has reshaped how I approach creative problem solving.
Outside the screen
I’m a dad, guitarist, songwriter, coffee drinker, and a sucker for old tube amps. When I’m not creating, I love spending time with my family and fishing.
Currently Learning
Cavalry, RunwayML, FloraFauna, Claude Code & Cursor.
CLIENTS
YouVersion, Nature Made, The Giving Keys, Armand Nicolet, Duer, MGAE, Little Tikes, LOL Suprise, Sitka, Halfmoon.
Colophon
Set in Obviously, Degular & Compadre Extended from Ohno Type.